using Mono.Unix;
// MainTableWidget.cs
//  
// Author:  WOnder93 <omosnacek@gmail.com>
// 
// Copyright (c) 2012 Ondrej Mosnáček
// 
// Created with the help of the source code of KBang (http://code.google.com/p/kbang)
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

namespace BangSharp.Client.GameBoard.Widgets
{
	public partial class MainTableWidget : Bin
	{
		private RootWidget root;
		private PlayingCardWidget deckCard;

		public CardPlaceholderWidget GraveyardPlaceholder
		{
			get { return graveyardPlaceholder; }
		}
		public CardPlaceholderWidget DeckPlaceholder
		{
			get { return deckPlaceholder; }
		}
		public GeneralPlaceholderWidget SelectionPlaceholder
		{
			get { return selectionPlaceholder; }
		}

		public MainTableWidget(RootWidget root)
		{
			this.root = root;
			InitLayout();

			deckCard = new PlayingCardWidget();
			deckCard.OnLClick += (w) => {
				System.Threading.ThreadPool.QueueUserWorkItem((state) => {
					IPlayerControl control = ConnectionManager.PlayerGameControl;
					if(control == null)
						return;
					try
					{
						control.RespondDraw();
						Gdk.Threads.Enter();
						root.SetResponseType(Catalog.GetString("Draw"));
					}
					catch(GameException e)
					{
						Gdk.Threads.Enter();
						root.SetResponseType(Catalog.GetString("Draw"), e);
					}
					RequestRedraw();
					Gdk.Threads.Leave();
				});
			};
		}

		public void Update()
		{
			deckCard.Type = CardType.Unknown;
			if(deckCard.Parent == null)
				overlay1.Children.Insert(0, deckCard);
		}

		public void Clear()
		{
			if(deckCard.Parent != null)
				overlay1.Children.Remove(deckCard);
		}
	}
}

